Showing posts with label Mac. Show all posts
Showing posts with label Mac. Show all posts

Wednesday, 27 June 2012

Mistborn: Birthright


Mistborn: Birthright brings bestselling author Brandon Sanderson's epic fantasy series Mistborn to gamers in an RPG adventure featuring an original storyline created by Sanderson, set several hundreds of years before the first novel. Mistborn is set in a dark world of ash, mist, and gothic fantasy creatures, dominated by a seemingly immortal villain known as the Lord Ruler. It also follows individuals who use a powerful rule-based magic system known as Allomancy that allows them to temporarily enhance their physical and mental abilities by ingesting and “burning” flakes of metal. Those who have the ability to burn a single metal are called Mistings, and those who can burn all metals are known as Mistborn.

The Birthright video game focuses on a unique combat system that puts Allomancy into the hands of gamers. Players will suit up as Fendin "Fiddle" Fathvell, an arrogant young nobleman who must quickly master his newfound Allomantic abilities before forces at work can destroy his entire family.


Monday, 25 June 2012

StarCraft II: Heart of the Swarm



The long-awaited return of StarCraft has been rumored for years, and now is finally official -- Blizzard officially announced on May 19, 2007 the sequel to its incredible strategy title Starcraft.

Designed to be the ultimate competitive real-time strategy game, StarCraft II features the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard's signature approach to game balance. Each race will be further distinguished from the others, with several new units and new gameplay mechanics, as well as new abilities for some of the classic StarCraft units that will be making a reappearance in the game. StarCraft II also featurse a custom 3D-graphics engine with realistic physics and the ability to render several large, highly detailed units and massive armies on-screen simultaneously.

Each chapter of Starcraft II focuses on a specific faction of the Starcraft war. By splitting the game, players will access more story content, more characters, and more customization as the explore each side of the conflict.











Skylanders Giants



The Skylanders franchise is every child’s dream. Placing a toy on the Portal of Power in the real world brings that character to life on-screen, and it’s easy to imagine why kids can’t resist collecting every figure they can get their hands on. While Skylanders Giants, the game’s upcoming sequel, keeps this gimmick intact, it’s deeper than you might expect and actually has a hell of a lot to offer hardcore gamers.

This time around, there are plenty of new characters -- most notably, the giants. Giants are, as you might have guessed, twice as big as normal Skylanders, including both their in-game characters and real life toys. That size increase comes with both advantages and disadvantages. While giants can move boulders, knock down barriers and trample obstacles, they’re also significantly slower. This is where Skylanders Giants evolves past the limits of its predecessor.

Strategy is important this time around, and choosing between giants and normal Skylanders plays a huge part in traversing the game’s world. In a battle scenario, a giant’s brute strength helps you move forward. In an area where enemies fire missiles at you, the agility of a normal Skylander might serve you better. Choosing who to play as and when adds a new level of depth that makes Giants legitimately fun to play and not simply a showcase for kids to show off their collection.

Activision has sold more than 30 million Skylanders toys and will surely sell plenty more, but the new figures aren’t simply a cash grab. In fact, you’ll be able to play through the entirety of Giants as any character you like, whether it’s a normal character or a Giant. The whole game can be accessed as either one, and the challenge comes in solving puzzles to figure out how to open a door as one or the other. Players can also unlock hidden areas by revisiting each level as a different type of character – elemental types, size and unique abilities are all the keys to accessing various hidden environments for additional loot.

Giants not only allows players to use their original Skylanders, but will even carry over stats, upgrades and customization from the original game. The level cap has been raised from level 10 to 15, and you’ll be able to continue leveling up your favorites. As in the original Skylanders, all characters can be used on any platform, meaning that if you level up one character on a 360, you can use that same toy on a PS3, Wii or 3DS and maintain all of your stats. New Series Two figures are also planned, bringing back original characters in new poses and adding an upgraded ability in the game for each.

Skylanders Giants will feature 20 new characters (including eight giants) when it hits stores later this year. With features like drop-in/drop-out co-op and new multiplayer modes, Giants could end up being the most hardcore kids game we’ve seen yet.









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