Showing posts with label PS3. Show all posts
Showing posts with label PS3. Show all posts

Monday, 1 October 2012

Farming Simulator 2013

With the 2011 edition,  Farming Simulator had surprised the world by becoming a surprise hit which went on to become the best-seller in some of the main European countries (over 500,000 copies sold in France and Germany!). Thanks to its simple and accessible gameplay, Farming Simulator has attracted a large and loyal following by enabling many players to manage their own farms and operate numerous farming vehicles. 

Farming Simulator 2013 keeps all the ingredients that make the staple of virtual farming, while incorporating many new machines, vehicles, crops, animals, and environments. Farming Simulator 2013 features equipment from the top 20 vehicle manufacturers. Dozens of new machines have found their way into the game, such as the notable brand Case IH, as well as some gigantic farming machines, soon to be unveiled at Gamescom Cologne. 

New to this edition is a complete online mode and online services, making it possible for the community to create, download and share mods, vehicles, and equipment, as well as custom made tools through the customization options directly integrated into the game. 

Here are the very first official screenshots of the game, featuring some of the new vehicles from the manufacturer Case IH. More will be revealed in upcoming videos and images.



 
 












Saturday, 11 August 2012

Rise of the Guardians



Let your imagination soar in Rise of the Guardians: The Video Game as you play in an action-packed adventure game as one of the classic childhood legends, including: North (aka Santa Claus), Tooth (aka the Tooth Fairy), Bunnymund (aka the Easter Bunny), Sandman, and Jack Frost.  Each player has their own set of upgradable and never-before-seen extraordinary abilities to help you take on the evil spirit “Pitch” and his infectious nightmares.  With drop-in-and-out multiplayer and up to four players on consoles, cool team attacks, and an arsenal of spellbinding moves, you and your team of Guardians will protect the hopes, beliefs and imaginations of children all over the world!

“This holiday season, Rise of the Guardians: The Video Game will bring your favorite childhood legends to life,” said Peter Andrew, vice president of product development, D3P.  “Our game will take players to imaginative worlds expanded exclusively for the game, where they will battle original enemies, and level up their characters to gain more powerful attack moves to ultimately stop Pitch and his evil nightmares.”


Army of TWO The Devil's Cartel



ARMY OF TWO ™ The Devil's Cartel , the third installment in the franchise hit action, particularly appreciated for its two-player cooperative gameplay to a remarkable intensity, will soon day. In development at Visceral Games ™, the creators of Dead Space ™ winning repeatedly, Army of TWO The Devil's Cartel is about to redefine the series, a pioneer in co-op experience, through a more intense tone, and adult realistic. In the guise of Alpha and Bravo, two soldiers working for the international Tactical Operations (TWO), a private military organization (PMC) which sends the midst of an armed conflict between drug gangs, players will find themselves in the deadly streets of Mexico to a mission where corruption and betrayal reign supreme. 

Players are able to sow chaos and destruction, will work in teams to fulfill their different objectives, understanding the obscure alliances, and withstand fierce opposition. "We wanted to give new blood to the franchise Army of TWO for a new generation of fans of action games, while remaining faithful to the original concept, which had allowed for the first two games of games that are popular with players, said Julian Beak, Executive Producer at Visceral Games. With, as a central element, coop fluid gameplay and exciting, and new features in totally explosive team, players must work both tactically and strategically as they progress in a city dominated by one of the largest Mexican drug cartels.

 " Steve Papoutsis, Managing Director at Visceral Games, said: "With ARMY OF TWO The Devil's Cartel, our goal is to apply the design principles that have made ​​recipe, namely an exciting and immersive gameplay , an intense storyline and an impeccable quality of play, to help improve a franchise that we believe, has always had enormous potential. " Through a coop mode, available both online and split screen, and through a system customization and enhancements richer and deeper than ever, Army of TWO The Devil's Cartel offers players the opportunity to differentiate themselves from their friends. The mask that protects them during combat weapons that allow them to survive, players can customize the characters of Alpha and Bravo to create the pair of mercenaries that is the most formidable. 


The Dark Eye: Demonicon



Demonicon  is a thrilling action-RPG set in the extraordinarily popular universe of “The Dark Eye”, a richly crafted fantasy world beloved by fantasy gamers throughout the world.

Demonicon  tells the tragic story of a brother and sister who become pawns of sinister forces in a world of cruelty and depravity.  In this bleak yet magical world, their affection is both a blessing and a curse.  Both are constantly threatened by mortal danger and demonic temptation, and must find a way through their tortured lives by facing serious moral decisions.  Their common destiny will determine that of the entire continent, and will be decided by the choices they make.  Hordes of fiends block their way to freedom and peace, and only through battle and magic they will truly become free of the darkness.

Features of The Dark Eye - Demonicon
  • A third-person action-RPG featuring brutal melee attack combos and dazzling magic spells
  • Powerful storytelling with an elaborate narrative rich with twists as well as believable conflicts and ethical decision-making opportunities
  • Action-packed battles, where pin-point timing and clever tactics play important roles
  • Unique magic system: a dark talent grants the player devastating mystical powers
  • Important events in “Demonicon” will be part of “The Dark Eye” universe’s history
  • State-of-the-art 3D visuals using the powerful “Vision” engine
 

 
 

 
 

 



GRiD 2



GRID 2 will challenge players to be fast, be first and be famous as they enter a stunning new world of competitive motorsport. In pre-production for two years, GRID 2 is now in full development on the latest evolution of the award-winning EGO Game Technology Platform. Following the success of GRID, which set new standards for damage, AI, visuals and introduced the Flashback time rewind feature - now adopted by many racing games –  Grid 2 will again raise the gameplay and technological bar for motorsport gaming and remain true to the series’ core value – it’s all about the race.




“GRID’s back and we’re going to make street, track and road racing exciting again,” said Clive Moody, Executive Producer. “The core design philosophy for GRID 2 is that we treat the race as a character, not a consequence of simply putting cars on tracks. Everything that goes into the game impacts on that second-to-second, in the moment, blockbuster drama – the feel and personality of the race.”

“We’re pushing boundaries once again with what can be accomplished in the genre via new tools, technology and innovations. In single-player, split-screen and online, the next-generation of the EGO Game Technology Platform will power graphics, AI, handling and damage advancements that will immerse players in the racing experience like never before. Like its predecessor, GRID 2 will put the sheer thrill and adrenaline rush of the race at the heart of the experience. It’s what we call Total Race Day Immersion.”

In an expansive career mode, players will experience aggressive wheel-to-wheel racing against advanced AI where each spectacular race unfolds with cinematic immersion. Building on the handling model fromGRID, the new TrueFeel Handling System will use real physics to hit a sweetspot between accessibility and simulation and deliver handling that is approachable yet challenging to master.

Going behind the wheel of a handpicked selection of automotive icons spanning four decades and three continents – USA, Europe and Asia – players will race their way to the top of a new, evolving world of motorsport. From Paris to Abu Dhabi, Miami to the sun-kissed California coast and beyond, beautifully created city streets, licensed circuits and edge-of-control mountain roads will become home to the most visceral and exhilarating races in games.

GRID 2 will also set new standards for a racing multiplayer experience with an entirely distinct and extensive gameplay component and unique progression system. Deep customisation options and integration with RaceNet* – the online community portal for Codemasters Racing games which tracks player’s races, rewards and rivals – will offer further immersion and connectivity in GRID 2’s new world of motorsport.



 
 


Thursday, 9 August 2012

Sacred Citadel



Deep Silver today announced the side-scrolling action brawler Sacred Citadel, a new standalone title that is set in the rich universe of Sacred. Sacred Citadel will reinvent the familiar arcade feel of classic brawlers while setting a new standard for the future of side scrolling hack and slash games.

There are several playable character classes, such as the Safiri Warrior, the Ancarian Ranger and the Khukuri Shaman , each with a different skill set that can be further individualized through RPG features and collectible items. Each character will also have the ability to dual-wield two exchangeable weapons, use combo attacks and perform double jumps. All of which combines into a fluid and unique arcade game experience with sophisticated graphics and spectacular effects. The player will also be able to ride mounts, use war machines and spend his hard earned cash in towns all over the world of Sacred Citadel.

Sacred Citadel will also offer an engrossing multiplayer mode: as up to three players can join forces against their enemies in seamless drop-in/drop-out coop mode.

The events in Sacred Citadel will act as a prologue to the next chapter of the Sacred story and will unveil an intriguing secret about the Seraphim that will directly relate to the action RPG Sacred 3, currently in development by keen games and to be released in 2013.



 
 



Star Trek: The Game



“The Gorn are among the most iconic villians in the Star Trek universe and their role in this game certainly lives up to that persona ,” said Brian Miller, Senior Vice President at Paramount Pictures and lead game producer.  “Kirk and Spock find themselves in an incredibly challenging amount of mayhem as they confront the Gorn throughout the game.”

More than just lizard-skinned foes, the Gorn are a blood-thirsty race determined to conquer the galaxy. A true military dictatorship, the Gorn are made up of billions of self-sacrificing warriors across thousands of colonies, each focused on the conquest of alien races. By utilizing their chaos-causing infectious venom, the Gorn seed mayhem and destruction as they destroy populations and deplete planets of their resources.

"Great villains give our favorite characters a chance to become heroes in the process of attempting to eliminate a powerful threat, and Star Trekfans have been eagerly anticipating the moment when the antagonists of the game would be revealed," said Carlson Choi, VP of Marketing at NAMCO BANDAI Games America Inc. “This is one of those moments and we couldn’t be more excited to give gamers a glimpse at the challenges that lie ahead for Kirk and Spock.”

The Gorn range in size and abilities, infecting their foes with venom that can poison, cause hallucinations, and even kill. From the smaller infantry Gorn Rushers, to the larger Gorn Warriors and the massive Gorn Brutes, the Gorn provides a serious direct threat, while the wall-climbing Gorn females showcase the cunning for which this race is feared. Technologically capable and possessing the antithesis of Federation ideals, the Gorn pose a devastating threat to Starfleet, the Enterprise, and its crew.

With a storyline occurring after the events of J.J. Abram’s 2009 Star Trekreboot, the Star Trek video game puts players in the shoes of seminal heroes Captain James T. Kirk and Mr. Spock, inviting them to work together to take on the ferocious Gorn in this epic action adventure.  Built from the ground up as the ultimate co-op experience, players are set on a journey of immense proportions across unexplored planets and enemy battleships with the latest 23rd century weapons and gear. Kirk and Spock’s complementary personalities result in the most fully realized and varied co-op experience for this console generation. 









Need for Speed Most Wanted



 Do you have what it takes to become Most Wanted? Today, at the Electronic Entertainment Expo (E3), Electronic Arts Inc. (NASDAQ: EA) announced that Criterion Games is reimagining Need for Speed™ Most Wanted - a franchise fan favorite and the bestselling Need for Speed game in the series Designed for a new, more connected generation of racing fans, Need for Speed Most Wantedoffers players an expansive open world packed with exhilarating action where they can choose their own path to become the Most Wanted.

 Players will have the freedom to drive anywhere, discover hidden gameplay, takedown rivals, challenge friends or just hang out and toy with the cops. Everything they do counts towards the end goal of becoming #1 on their personal Most Wanted List. Need for Speed Most Wanted will give players the freedom to race their own way when the game ships October 30, 2012. A special limited edition pack featuring double speed points, custom liveries, pre-customized rollouts and two vehicles: the Maserati GranTurismo MC Stradale and Porsche 911 Carrera S will also ship on October 30, 2012.

“Criterion is shaking up the franchise with Need for Speed Most Wanted,” said Matt Webster, Executive Producer at Criterion Games. “This is Most Wanted for a new generation of players. We've brought everything we know about racing, chasing and exploration and smashed them together in a highly connected open world automotive experience. Whether driving solo or racing with friends in our amazing new multiplayer experience, Autolog fires up competition out of everything as players compete to be most wanted amongst their friends.”


The only rule in Need for Speed Most Wanted is to race without rules. There’s a start and a finish to every race – but how the player races, where and when they choose to compete, and the skills they choose to compete with – are all up to the player. It isn’t enough to be the Most Wanted amongst rivals and cops. Now players will fight for ultimate bragging rights amongst their friends thanks to Autolog. As the original inventors of the ground-breaking, friend-connecting Autolog technology,


 Criterion establishes once again a new standard in social competition by recommending gameplay challenges across a players’ social network within both single player and multiplayer game play. In Need for Speed Most Wanted, everything players do will earn Speed Points that will take them up the Most Wanted list – from competing for best race times and battling cops in pursuits for the highest scores, to catching the most air off a huge ramp and more. Autolog 2 keeps intense competition at the heart of the experience – if there’s something to do, there’s someone to beat. And for the first time, Autolog recommendations extend to enhance the multiplayer experience within Need for Speed Most Wanted. With no lobbies or wait times, gamers will seamlessly enter an online world and immediately receive a rapid-fire delivery of Speed and Skill Tests. Autolog 2 will make recommendations to players to help finesse their racing prowess, further fuelling endless competition and hours of entertainment.

Key Features

 

  • Race without Rules. The only rule in Most Wanted is to race without rules. There’s a start and a finish to every race – but how the player races, where and when they choose to compete, and the skills they choose to compete with – are all up to the player.
  • Freedom in an Open World. From the moment the game starts, the entire world is open and ready to explore as gamers race to become the Most Wanted. The exciting open world gives players the freedom to explore more than just the road - drive above street level and jump in, out or over other building and objects. The world opens up and challenges players to test their racing skills, awareness of the terrain, knowledge of the world and mastery of weapons to take down their rivals.
  • Epic Cop Chases at the Heart of the Competit io n. As soon as a player is spotted speeding, crashing or driving dangerously anywhere in Fairhaven City, cops are alerted and the heat is on! Heat on the player will increase the longer a chase continues, escalating faster if the player disables or destroys police vehicles.
  • Competition Anytime, Anywhere. With Autolog 2, the next evolution of the ground-breaking, friend-connecting Autolog technology, players can once again recommend gameplay challenges across a their social network, but this time within both single player and multiplayer gameplay. Everything the player does earns Speed Points that will take them up the Most Wanted list – from competing for best race times and racing for the highest scores in a pursuit, to grabbing the fastest time and more. Autolog powers the player’s way to the top by automatically populating the map with challenges, helping locate friends in-game, and tracking progress and accomplishments – both offline and online. If there’s something to do, there’s someone to beat.
  • Continuous Multiplayer Action. No menus.  No lobbies.  No restrictions. Most Wanted introduces a new style of nonstop multiplayer action that continually serves up rewards and challenges so gamers are constantly one-upping their friends. Whether it’s competing for the best starting position, the ultimate jump, or finishing first place, with the introduction of the new PlayList system, Most Wanted serves up constant gameplay and robust challenges to ensure fun, friendly, non-stop competition.
 

 

 

 

 

 

 
 
 






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